Sprint 5
05/08/25
Final Group Game Scene Project
Hello everyone and welcome back to my blog. Today I will be going over the work I was able to complete this time around for Sprint 5 of our team's Final Group Game Scene Project. While this is technically the last sprint of our team's timeline for this project, we still have until Sunday the 11th to get everything in and render it out. With that being said though, let's dive into what I was able to accomplish this time.
In this sprint I focused on completing the terrain that I started to build last sprint. This was important because we are at the stage where we need to start importing all of our assets into our unity project in order to render. So, I went ahead and finished the terrain both building and painting it for our scene. I also took the liberty of adding a ton of foliage such as trees and rocks into our scene that we were able to get for free from the unity asset store.
The second thing I got done was creating a particle effect alpha from scratch inside of photoshop to use for a particle system in our project. I wanted to create a water splashing effect for the river that runs in our scene. With that being said I also went back into Free Waterfalls Nature Sound Effects Download - Pixabay to find some cool waterfall and river flowing sounds.
CAGD373 Terrain& WaterFallSo, the last thing I did was, I imported these sounds into our project and added an audio listener to play them. Below you can see how it all turned out. Ultimately, we only have a couple days left to work on this project so we will be working hard to finish strong.
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